/**
*	@class RendererData
*
*	@brief
*
*	@author William McVicar
*/

#pragma once

#ifndef __RENDERER_DATA_H_INCLUDED__
#define __RENDERER_DATA_H_INCLUDED__

//  Library Includes

//  SDK Includes

//  Local Includes
#if defined( DX10 )
#include "Dx10RendererData.h"
#elif defined( DX11 )
#include "Dx11RendererData.h"
#elif defined( OPENGL )
#include "OpenGLRendererData.h"
#endif

//  Macros

//  Forward Declarations

//  Types

//  Constants

//  Prototypes


#endif //__RENDERER_DATA_H_INCLUDED__
